Dmg maker4/11/2023 ![]() (Needed for damage reduction formula in next step) Get Extra Param Formulas script from Yanfly. My personal favorite is to do this:Ĭhange Attack damage formula to a.atk (Damage dealt = attacker's ATK stat. There are many other ways to balance the game stats. I don't really care if the enemy does 0 or 1 damage, but if that's what you're really wanting, sorry I can't help you there!īut onto the second part. ![]() The only way this really happens is when the enemy's ATK stat is just way too low. ![]() Since the default formula for damage is 4 x Attacker's ATK - 2 x Defender's DEF, the enemy does no damage if 4 x his ATK is less than 2 x the player's DEF. ![]()
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